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Creating a yarning circle: background

This activity introduces children to the idea of a yarning circle and its importance in First Nations Culture. It is part of a sequence of 8 individual learning activities designed to support the meaningful use of yarning circles in learning environments. OUTCOMES of this learning activity are for children to: understand ...

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Fire in ceremony

Many aspects of Aboriginal and Torres Strait Islander traditional ceremonies are an important part of expressing cultural beliefs. Students will explore the use of fire and plants in smoking ceremonies, and how traditions combine ritual with skill and knowledge of traditional medicine to promote connections to community ...

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Digital Citizenship Resources: Digital Wellbeing

Find resources about evaluating what should be shared online, learning more about the nature of in-app purchasing, assessing the value of playing a lot of video games, and support for students in the development of positive and assertive online skills.

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Physical fitness in communities

https://www.ngarrngga.org/curriculum/physical-fitness-in-communities Students will learn about the historical importance of physical activity to Aboriginal and Torres Strait Islander People, and design physical activities to introduce movement to their local communities and build connection to place.

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How to teach digital citizenship and online safety - Scope and sequence Australian curriculum

This resource provides links to lessons and activities at each level of schooling from Foundation to Year 10 in the area of online safety.

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Working in the community

Aboriginal and Torres Strait Islander rangers have an important role in environmental management today. In some regions, women and men perform different roles in traditional Aboriginal and Torres Strait Islander culture. Students will watch and read the resources to learn about ranger programs about the role that women ...

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The Sweetest Egg of All: Unit of work

This unit of work has been written to support the book The Sweetest Egg of All. The book is part of a series of books about the Bush Mob, a group of animals who work together to solve problems. These stories emphasise respect, friendship, action, honesty, problem-solving and teamwork. The book provides opportunities to ...

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The Snake and the Boy: Unit of work

This unit of work has been written to support the book The Snake and the Boy. The book was written and illustrated by Azmen Sebastian when he was twelve years old. It tells of a boy whose apple is eaten by a pesky tree snake during lunch time. It provides a gateway into issues such as friendship and loneliness, and is a ...

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Water games and sports

Teachers can incorporate this content into their physical education or health education curriculum to introduce students to the rich tradition of water games played by Aboriginal and Torres Strait Islander children.

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Gambling and the determinants of health

In this lesson, students compare and contrast gaming and gambling, and the effect on health and the potential harms. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to supporting videos, student handouts, student and teacher reflection points. ...

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The gambling zone: Issues and consequences

In this lesson, students work through an article outlining some of the factors influencing gambling-related behaviours. Using a quiz, students compare the mechanics of games to gambling before exploring scenarios looking at the health impacts of gambling harm and discussing strategies to minimise harm. The lesson is outlined ...

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Gambling support and services

In this lesson, students practise and apply skills and strategies to seek help for themselves and others through discussing a range of gambling-related scenarios. Students apply empathy, focussing on solutions and identifying services available to support people experiencing gambling harm. The lesson is outlined in detail ...

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The convergence of gaming and gambling

In this lesson, students examine the convergence of gaming and gambling. The correlation between the two activities and their effect on health and the potential harms is discussed. To conclude, an awareness campaign is initiated through designing posters. The lesson is outlined in detail including NSW curriculum links, ...

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Gambling: Identifying influences

In this lesson students consider their circles of influence, identifying influential factors that may contribute to finding ourselves in potentially unsafe situations. Students then explore ways to resist negative influences and encourage positive influences. The class practices responding to situations of gambling harm ...

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Risks, gambling and reducing harm

In this lesson, students explore the risks of gambling by creating a risk matrix to compare gambling to risk-taking behaviours. Following this, students work together to explore the facets of gambling and activities that can be considered gambling. The lesson is outlined in detail including NSW curriculum links, learning ...

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The signs and risks of gambling

In this lesson, students explore the indicators and effects of gambling excessively. Students then create a mini-film, short clip or podcast to highlight the risks of gambling and how gambling can affect a young person’s life. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion ...

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Gambling as a cultural identity in Australia

In this lesson, students critically evaluate gambling’s link with Australia’s cultural identity through the lens of the traditional ANZAC day game of Two-up. Students will then propose alternatives to that aspect of the Australian cultural identity, encouraging their local community towards healthier choices around gambling ...

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Gambling harm and support networks

In this lesson, students research support networks that are available for gamblers in Australia. They explore how to recognise behaviours that indicate whether gambling is causing harm and how to seek and provide help for harmful gambling behaviours. The lesson is outlined in detail including NSW curriculum links, learning ...

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Types of gambling in Australia

In this lesson, students investigate different types of gambling in Australia and how it is growing in popularity, raising awareness of how accessible gambling is in our day to day lives. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to ...

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Learning to loop

Students create algorithms with a condition that tells the computer to repeat a sequence of instructions.